Documentation:Learning Design/LD Template
Goodyear] (2005) | Conole (2007) | Koper (2005) | Oliver et al. (2007) |
Tasks
Organization Forms Learning Environment |
Context
Pedagogy Tasks (associative, cognitive, situative) |
Learning objectives
Roles, Activities, Environment |
Content
Tasks Support mechanisms |
Activity types based on Paulsen ( ) | Activity types (based on Laurillard 1993):
assimilative information handling adaptive communicative productive experiential [File:Conole_2007.pdf | Conole_2007] |
Design rules:
Learning situation = Method based on: outcomes, environment, audience, technology supports available |
Four design types:
Rule-based Incident-based Strategy-based Role-based |
Template: Title (generic)
Activity type: <range type="comment" id="991134">Scaffolding, Culminating</range id="991134"> Linked activities: Interaction types: Facilitation requirements: Activity Patterns: Activity tasks/time: Sequencing: Supports (metacognitive, frameworks):
Case or Example: (postpone until we develop actual generic...this is the case for now) Learning Environment requirements: Tools Support
[File:Learning Design Activities_data.xlsx | Learning Design Activities_data.xlsx]
Template: Phylogeny
Activity type: Culminating - Activate prior knowledge and apply to new situation or problem. Linked activities: (Assimilative) - read/questions - http://evolution.berkeley.edu/evolibrary/article/0_0_0/phylogenetics_07]
Interaction types: Paired (learner-learner) Facilitation requirements: Management, Monitoring Activity Patterns <range type="comment" id="888485">(events)</range id="888485">: Identify, Analyse, Create, Compare/Contrast, Reflect
Activity tasks: 1. Identify - With a partner work together to categorize and identify 10 different "species" of candy or chocolate bar. 2. Analyse - After your initial categorization, take another look at your species and look for the characteristics that better differentiate the different types 3. Create - When you have at least fifteen characteristics, start coding your bars for each. Use your coding to create a phylogenetic tree. 4. Compare/contrast - post your phylogeny tree to your blog, and then compare/contrast yours with your peers. 5. Reflect: Do any results surprise you? Did different teams use different categories than you did? Would you go back and make any changes?
Learning Environment requirements: Asynchronous communication space
Tools Support