Difference between revisions of "Documentation:Learning Design: ID Resources"

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* [http://www.learnnc.org/lp/pages/647 Evaluating Multimedia Presentations]: article with key points and rubric suggestions.
 
* [http://www.learnnc.org/lp/pages/647 Evaluating Multimedia Presentations]: article with key points and rubric suggestions.
  
== Resources ==
+
  
=== OERs ===
 
Open educational resources (OER) are freely accessible, openly licensed documents and media that are useful for teaching, learning, and assessing as well as for research purposes.
 
  
* [http://oeru.org/courses/ OERu]:
 
  
* [http://www.saylor.org/ Saylor]: Saylor Academy has built over 300 free, self-paced, online courses.
+
== Learning Activities & Assignments==
 
 
* [http://publicdomainreview.org/collections/ The Public Domain Review]: Contains many images, books, films, audio that are open 
 
 
 
* [http://search.creativecommons.org/ Creative Commons]: search for free resources
 
  
* [http://www.doabooks.org/doab Directory of Open Access Books]
 
 
 
===Other Resources===
 
* [http://www.thegreatcourses.com/greatcourses.aspx%20 The Great Courses]: Has top quality articles, videos, book chapters, and other resources.
 
 
 
== Learning Activities & Assignments==
 
  
 
=== Digital Media Production ===
 
=== Digital Media Production ===
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* [http://www.terry-freedman.org.uk/web2_2010/Amazing%20Web%202%20Projects%202%20online%20version.pdf Web Projects]: This book describes over 100 web assignments and activities used in elementary to university classrooms.
 
* [http://www.terry-freedman.org.uk/web2_2010/Amazing%20Web%202%20Projects%202%20online%20version.pdf Web Projects]: This book describes over 100 web assignments and activities used in elementary to university classrooms.
 +
  
  
 
=== Gamification ===
 
=== Gamification ===
 +
 
* [http://elearningindustry.com/how-gamification-reshapes-learning#cover How Gamification Reshapes Learning]: free e-book
 
* [http://elearningindustry.com/how-gamification-reshapes-learning#cover How Gamification Reshapes Learning]: free e-book
  
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* [http://playfullearning.com/ Playful Learning]: This platform aims to ignite the use of quality games for learning in the classroom.  
 
* [http://playfullearning.com/ Playful Learning]: This platform aims to ignite the use of quality games for learning in the classroom.  
 +
  
 
=== Presentations ===
 
=== Presentations ===
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=== Teaching & Learning Articles ===
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 +
 
 +
 
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== Teaching & Learning Articles ==
 
* [http://jolt.merlot.org/vol9no4/rowe_1213.pdf Self Regulated Learning]: Interesting article
 
* [http://jolt.merlot.org/vol9no4/rowe_1213.pdf Self Regulated Learning]: Interesting article
  
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* [http://theelearningcoach.com/elearning2-0/using-wikis-for-elearning/ Using wikis]: some helpful tips.
 
* [http://theelearningcoach.com/elearning2-0/using-wikis-for-elearning/ Using wikis]: some helpful tips.
 +
  
 
=== Journals ===
 
=== Journals ===
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* [http://opac.acer.edu.au:8080/drde/index.html BOLDE]: A research bank that contains details of books, articles, conference papers and reports on various aspects of distance and online education
 
* [http://opac.acer.edu.au:8080/drde/index.html BOLDE]: A research bank that contains details of books, articles, conference papers and reports on various aspects of distance and online education
  
== TRU-OL Resources ==
+
 
 +
 
 +
== Resources ==
 +
 
 +
=== OERs ===
 +
Open educational resources (OER) are freely accessible, openly licensed documents and media that are useful for teaching, learning, and assessing as well as for research purposes.
 +
 
 +
* [http://oeru.org/courses/ OERu]:
 +
 
 +
* [http://www.saylor.org/ Saylor]: Saylor Academy has built over 300 free, self-paced, online courses.
 +
 
 +
* [http://publicdomainreview.org/collections/ The Public Domain Review]: Contains many images, books, films, audio that are open 
 +
 
 +
* [http://search.creativecommons.org/ Creative Commons]: search for free resources
 +
 
 +
* [http://www.doabooks.org/doab Directory of Open Access Books]
 +
 
 +
 
 +
===Other Resources===
 +
* [http://www.thegreatcourses.com/greatcourses.aspx%20 The Great Courses]: Has top quality articles, videos, book chapters, and other resources.
 +
 
 +
 
 +
 
 +
=== TRU-OL Resources ===
 
* [[Documentation:Intellectual_Property_Office|IPO]]: TRU copyright policies and information
 
* [[Documentation:Intellectual_Property_Office|IPO]]: TRU copyright policies and information
  

Revision as of 12:54, 9 July 2014

This wiki is contains numerous articles, weblinks, and other resources that relate to instructional design. Feel free to add other resources and provide a brief comment on its usability.

Course Design

  • Teaching/Design Methods: This teaching handbook has helpful hints about course design, discussions, group work, technology, etc.
  • CFT Teaching Guides: This site has fantastic resources on learning styles, motivating students, using technology, cooperative learning, and so much more!
  • Quality eToolkit: eCampusAlberta's Quality eToolkit is designed to support post-secondary institutions in the design, creation, and assessment of quality online courses.
  • Development Guides: Great guides from VCC on learning outcomes, rubrics, blogs, eportfolios, and more.


Assessment

Rubrics



Learning Activities & Assignments

Digital Media Production

  • Word Clouds: 5 Ways To Use Word Cloud Generators In The Classroom
  • Web Projects: This book describes over 100 web assignments and activities used in elementary to university classrooms.


Gamification

  • Serious Games Classification: This site is a collaborative classification system suited to Serious Games, based on multiple criterias (gameplay, purposes, markets and target audience).
  • Center for Games & Impact: This focuses on games that provoke a change in the player or the world – change stimulated in part because of the player’s experience with the particular game.
  • Playful Learning: This platform aims to ignite the use of quality games for learning in the classroom.


Presentations



Teaching & Learning Articles

  • LMS: Vendors of Learning Management and E-learning Products
  • Bloom's Taxonomy: Good to send SMEs for developing learning outcomes and assessments.


Journals

  • JOLT: the MERLOT Journal of Online Learning and Teaching focuses on various aspects of online learning and teaching.
  • CJLT: The Canadian Journal of Learning and Technology is a peer-reviewed journal that welcomes papers on all aspects of educational technology and learning.
  • BOLDE: A research bank that contains details of books, articles, conference papers and reports on various aspects of distance and online education


Resources

OERs

Open educational resources (OER) are freely accessible, openly licensed documents and media that are useful for teaching, learning, and assessing as well as for research purposes.

  • Saylor: Saylor Academy has built over 300 free, self-paced, online courses.


Other Resources

  • The Great Courses: Has top quality articles, videos, book chapters, and other resources.


TRU-OL Resources

  • IPO: TRU copyright policies and information
  • Digital Toolbox: Great links for communication, collaboration, and creative assignments using technology
  • Media Team: Great examples of what the OL media team can produce and help with.
  • Library: The "Get Research Help" has some great resources.
  • TRU-OL Students: Here's an infographic that is a good reminder of who our students are.